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Secret Agent Clank

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Console gaming takes a week off, as High Impact Games’ PSP headliner joins classic gaming staples Space Invaders Extreme on DS, PSP, Arkanoid on Nintendo’s handheld.

In the wake of Metal Gear Solid 4: Guns of the Patriots, there isn’t much that could have made this week not seem slow. However, the gaming industry seems to be giving Konami and Kojima Productions’ masterpiece plenty of breathing room, as this week’s slate suffers from a paucity of console releases.

While the stream is weak, a few portable titles may turn to gems in the sifter. Namely, Sony and High Impact Games will be releasing Secret Agent Clank on the PlayStation Portable. A spin-off of Insomniac Games’ popular Ratchet & Clank franchise, Secret Agent Clank sees the franchise’s titular robotic Swiss Army knife going undercover to clear his imprisoned cohort’s wrongfully maligned name. The game offers a variety of action and puzzle sequences, as well as the ability to play as a number of characters from the Ratchet & Clank universe, including the dubiously aligned Captain Qwark.

A pair of arcade classics land on Nintendo’s and Sony’s portables this week. Square Enix hopes to breathe new life into Space Invaders for its 30th anniversary with an Extreme edition on the PSP and Nintendo DS. A 21st-century redux of Taito’s seminal alien invasion game, Space Invaders Extreme updates the game on all fronts, adding trippy visuals, new gameplay mechanics, and a spiced-up soundtrack.

Square Enix and Taito will also be teaming up to release Arkanoid DS on Nintendo’s handheld this week. The game will feature similarly restyled presentation and gameplay mechanics, and players will be able to plug in an optional scroll-knob peripheral to the Game Boy Advance cartridge slot. Also exclusive to the DS is Namco Bandai’s Tamagotchi Connection: Corner Shop 3. Developed by NanaOn-Sha (of PaRappa the Rapper fame), Corner Shop 3 offers 13 new shops that let aspiring entrepreneurs practice their task management and minigame-playing skills.

Peripheral-based Tony Hawk, Guitar Hero IV Neck Slide revealed?

[ No Comments ] Posted on 06.17.08 under News

What we heard: Right now, the powers that be at Intellisponse are wondering one of two things. They could be trying to sort out how a passel of top-secret game details leaked from their site and was quickly rebroadcast over the Internet. Or, they’re wondering why someone has made them the victims of one of the most public pranks in game-PR history.

Regardless of the reality of the situation, Intellisponse isn’t commenting as to why it is being pegged as the source of a series of Microsoft-related bombshells. These include the unofficial uncovering of a motion-sensitive karaoke game that may let players sing over their own music library, and a Mii-like Avatar system that could replace GamerPics on Xbox Live later this year.

Unsurprisingly, Microsoft is declining to comment on either story, and Activision is now giving reporters a similarly silent treatment. The current top third-party publisher appears to have had several secret projects of its own inadvertently revealed by Intellisponse, including the nature of the “reinvention” of the Tony Hawk series. Revealed last month in a postearnings conference call, the rework is so extensive that it is causing the typically annualized skateboarding franchise to skip this year on consoles. (A DS game is being released this holiday.)

“For competitive reasons, we’re not going to talk about it today, but we’re very bullish on the kind of innovation this will bring,” said Activision Publishing CEO Mike Griffith last month. “And this won’t be your father’s Tony Hawk.” If today’s leak is to be believed, though, the next game to feature the X-Games champion on its cover will be like your mother’s Wii Fit–as in, it will be based on its own balance-board peripheral.

According to a description sourced to Intellisponse, the game, called Tony Hawk’s Adrenaline, will urge PlayStation 3, Xbox 360, and PC owners to “put down the controller, step on the board, and feel the sensation of going big. … Shift your weight to turn and balance grinds, kick back on the tail of the board to ollie, and lean into airs to pull off huge spins.”

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